Tuesday, May 19, 2009

moving

I started using wordpress so I can have everything in the same place. From now on the blog type stuff will just go on messhof.com

If you want the new rss link, it's http://messhof.com/?feed=rss2
comments are at http://messhof.com/?feed=comments-rss2

I have a flash game up there.

Tuesday, April 21, 2009

Recent Stuff

Flywrench at the New Museum. I think it's working pretty well. I went a couple times to spy on people and they seemed to be getting the hang of it. I'll get better pictures of this soon.


(Photo by Danielle)

Petri Purho and me wearing diapers at GDC, the Game Developer Conference in San Francisco earlier in April. Awesome week, great to meet everyone.


(Photo by David Waldman)

This was the space I had at MOCCA Toronto, The Thrill of Combat was on one wall, Scrap Collector on the other. TTOC is a two player coop game that uses a steering wheel+pedal and a joystick. I'm working on an at-home version of this that should be done in a few weeks.


A short hurdling flash game I made for Amusement/Nike. You need to get a copy of the magazine to play it for the next couple months..


This is a flash game I'm finishing up. It's called "Party Boat" and you have to flip your helicopter around for multipliers while avoiding homing missiles. Party music by GDFX (Scrap Collector, The Thrill of Combat). Currently looking for a sponsor for this-- http://www.flashgamelicense.com/view_game.php?game_id=5417



Sunday, March 29, 2009

Welcome to the Terrordome

Come check out this exhibit if you're in Toronto next week!

from MOCCA--

April 3 - 12, 2009

Exhibition open everday 11 - 6 p.m.
Opening reception: April 3, 7 - 10 p.m.

The Museum of Contemporary Canadian Art and the 22nd Images Festival are pleased to present the exhibition Welcome to the Terrordome, featuring video-based, multi-media installations by Wafaa Bilal, Jubal Brown and Mark Essen.

As the momentum of the Iraq War in the US began to blur the lines of entertainment, marketing and propaganda, a US game designer published Quest for Saddam, a first-person shooter-style game that puts the player on the hunt for Saddam Hussein. This game was quickly appropriated by Al Qaeda as The Night of Bush Capturing to reverse the roles of the hunter and the hunted. In Virtual Jihadi, Wafaa Bilal reworks the narrative yet again, casting himself as a suicide bomber, recently recruited by Al Qaeda to join the hunt. This fully playable hacked version of the game further breaks down the use of stereotypes and propaganda on both sides of the war on terror.

Jubal Brown consistently challenges boundaries of watch-ability, pushing the limits of spectatorship, manifesting an amoral barrage of mindless directionless energy, often a tragic and beautiful collision of despair and longing. Premiering three new installations, Brown promises there will be blood, fire, and his signature rapid fire machine-gun flicker editing thrill-ride. Also featured is a video and sculptural installation in collaboration with Josh Avery.

Using a more indirect engagement with the culture of terror and war, the games of Mark Essen break open the conventional mechanics and aesthetics of gaming. Distilled to their most basic elements and set amidst flat, low-resolution colour forms, Essen's games recall the formalist and structural sentiments of avant-garde cinema. The Thrill of Combat presents a challenge with stripped down militaristic missions aboard a helicopter, vertically and horizontally scrolling through a maze of two-dimensional obstacles and mechanized foe. In Scrap Collector the mission is to "collect scrap, build planes, shoot planes." Or as Essen describes it in another statement about the game, "Scrap Collector is about making money." The combative goals become expanded in a surrealist adventure within the military industrial complex.

Iraqi-born artist Wafaa Bilal has exhibited worldwide including in Baghdad, the Netherlands, Thailand and Croatia. He has travelled and lectured extensively to inform audiences of the situation of the Iraqi people, and the importance of peaceful conflict resolution.

Jubal Brown is a video maker, multi-media artist, organizer and writer based in Toronto. He has shown extensively in Europe and North America. Past projects include The Cult of PO-PO, Toronto's legendary WASTELAND event series, ART SYSTEM Cultural centre, FAMEFAME, FAMEFAME's VIDEODROME series, UNKNOWN UNKNOWN and THE LAND OF THE LOST.

Mark Essen is a game artist living in Los Angeles and he recently received his B.A. from Bard College. His games have been shown at music venues and arts festivals around the world. His games are known for their odd control schemes, masochistic difficulty and nonsensical humour.

Saturday, February 21, 2009

A MAZE

Thorsten Wiedemann interviewed me on the A MAZE blog. A MAZE organizes more or less monthly game shows in Berlin's Club 103.
A MAZE. celebrates the convergence of computer games and art. Computer games are based on more than new technologies, they present a way of life surpassing the basics of fun and gameplay. Our ambition is to present and support playful and creative experimentations with this multi-dimensional medium.
“Spielen ist Experimentieren mit dem Zufall”, - to play is to experiment with chance, as the poet Novalis formulated - it can be as easy as that!


Saturday, February 7, 2009

Group Show at the New museum

4/8/09 - 6/14/09
New Museum
235 Bowery
New York, NY 10002

from Rhizome--
For a little over a year now, our affiliate, the New Museum, has been busy organizing the exhibition "The Generational: Younger Than Jesus." With periodization used as the default lens through which to understand art history, the exhibition raises the idea of generations in art as a question and a problem. The first edition looks at artists born after 1976 to coincide with the demographic that is popularly labeled Generation Y. Each installment of this ongoing triennial exhibition will approach the subject differently. The curators Massimiliano Gioni, Laura Hoptman, and Rhizome's own Lauren Cornell called on over 150 professionals in the field, artists, teachers, critics, curators, bloggers, to recommend artists--material which became the core research for the exhibition.
Rhizome post, List of Artists

Come check this out!

Tuesday, December 9, 2008

Update v1.2

Scrap Collector was kind of buggy. This update should fix the collision issues and speed the game up.