I used up my bandwidth for this month, or rather you all did. Bastards. Anyway I'm working on getting that back up. Here's what else is up--
Flywrench 2 - I'm still making levels, and I'll start working on the music next.
Punishment 3 - I'm working with some new effects that will hopefully drive you crazy. Most of the core platforming stuff and graphics are done.
And I have a couple other smaller projects. "You Found The Grappling Hook" is getting an expansion, and that airplane game I posted about a while ago will probably come out pretty soon. Also "Ghost Forest" could come out any day now. Who knows? I don't.
Also Cactus and I are trying to make a game and it's like totally exciting.
Sunday, January 20, 2008
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9 comments:
hej =D,
you should really focus on flywrench 2, I read it's gonna have multiplayer so i can't wait to pwn everyone in my sight xD.
Well hey, mabye if your games weren't so good mabye no one would visit your damn website ever think of that!?
Sorry to hear about your bandwith. Your games are just that darn good
What language do you use to code your games?
I use Game maker to make my games-- http://en.wikipedia.org/wiki/Game_Maker
But I'm looking for someone to make flash games with.
Also I guess the bandwidth issue is resolved, at least temporarily.
I downloaded Game Maker but never got round to fiddling about with it yet.
How long did you spend learning the Game Maker language untill you could make games like the ones you currently make?
I've used it for about six years, off and on.
And I'm sure that's a comfort to up-and-comers.
But you spent the whole post on typical "I'm a developer and I'm developing things" things you read in these blogs, but only one sentence on the "I'M FUCKING COLLABORATING WITH GOD!"...Well, at least a person who had a teacher who was the son of.
Hope you make Flywrench 2 harder than the first one. It was too easy for me. Also, Punishment 2 didn't seem very punishing compared to it's precessor...? precursor? predecessor?
Something like that.
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